Pixany AI

提示词库

AI 提示词库

汇集全球创作者的精选图像、视频与建站提示词。复制任意一条,替换主体或风格,即可用最新模型生成。

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共 726 条

Reimagine Photo in Minecraft Cave

Reimagine Photo in Minecraft Cave

Reimagine me inside a glowing Minecraft cave, standing with one arm raised while a cubical bat hangs upside down above my hand

Collection of Low-Poly Origami Animals

Collection of Low-Poly Origami Animals

A minimalist low-poly origami duck sculpture made of folded cardboard, geometric faceted design, warm brown paper texture, sharp angular edges, large round glossy eye, small orange beak, studio lighting, soft shadow beneath, centered composition, dark navy blue gradient background, ultra-clean 3D render, high detail, cinematic lighting, depth of field, 4K resolution. ⸻ Prompt: A collection of low-poly origami animals arranged in a studio portrait — panda, dog, deer, bear — made of textured cardboard paper, geometric faceted shapes, minimalist design, neutral earthy tones (brown, beige, black, cream), large circular eyes, symmetrical front-facing composition, soft studio lighting, subtle shadows, dark blue gradient background, ultra-detailed 3D render, sharp focus, clean aesthetic, 4K. ⸻ Prompt: Centered low-poly origami panda sitting upright, faceted geometric cardboard sculpture, cream and brown paper textures, minimalistic angular design, small round black eyes, soft diffused studio lighting, realistic paper grain detail, subtle ground shadow, dark navy gradient background, ultra-clean 3D render, cinematic composition, 4K resolution. ⸻ Prompt: Cute low-poly origami tiger cub sitting forward-facing, geometric faceted cardboard sculpture, warm orange and beige paper texture, stylized black stripe details, big round expressive eyes, symmetrical centered composition, studio lighting with soft shadows, dark blue gradient background, ultra-detailed 3D render, sharp focus, high realism paper texture, 4K cinematic render.

Batgirl Bodysuit Portrait with Likeness Preservation Prompt

Batgirl Bodysuit Portrait with Likeness Preservation Prompt

{ "subject": { "desc": "Use the exact character from the provided reference image, preserving her unique facial structure, skin tone, hairstyle, eye color, proportions, and overall likeness. Tiny Batgirl-style mask covering eyes.", "apparel": { "item": "Batgirl inspired bodysuit", "style": "Halter-neck sleeveless, high-cut legs", "color": "Black base with glossy purple accents, yellow trim on legs, large yellow bat emblem on chest", "details": "Tight stretch fabric emphasizing curves, black/purple stockings" }, "anatomy": { "body_type": "Match the exact body proportions of the reference character without alteration", "bust": "Maintain the original size, volume, projection, and natural containment from the reference image", "hips": "Preserve the original hip width, thigh thickness, and waist ratio exactly as in the reference", "skin": "Replicate the natural skin texture, tone variation, and surface detail from the reference image" } }, "pose": { "posture": "Standing upright, weight shifted to right hip (viewer's left) for pelvic tilt, torso slightly angled toward camera", "limbs": { "right_arm": "Extended down, hand resting on granite countertop", "left_arm": "Hanging naturally by side, partially obscured by hip", "head": "Slight tilt, facing forward" }, "gaze": "Direct eye contact, soft neutral confident sultry expression" }, "environment": { "location": "Indoor bathroom", "elements": [ "Speckled green/black granite countertop (left foreground)", "Wooden door with tall frosted glass panel", ] }, "camera": { "shot": "Medium (thighs up), vertical 3:4", "angle": "Eye-level slightly frontal", "lens": "50-85mm portrait", "dof": "Moderate depth of field, subject sharply in focus, background slightly softened but still distinct", "framing": "Centered subject" }, "lighting": "Soft diffuse indoor artificial lighting, overhead/slightly frontal, even illumination, soft shadows under natural contours, realistic highlights on fabric sheen and skin texture", "mood": "Confident calm sultry, casual intimate domestic atmosphere", "style": "Photorealistic smartphone photography, high-fidelity detailed fabric and skin textures, natural color grading, realistic physical proportions matching reference", "colors": "Black suit with vibrant yellow/purple accents dominant, green/black granite, warm wood tones, neutral walls, natural contrast and saturation", "quality": "High-definition sharp focus on eyes/face/suit pattern, low noise, minimal grain, realistic dynamic range", "negative_prompt": "altered face, different identity, changed proportions, body reshaping, slimming, enlarging, reduction, beautification filters, plastic/airbrushed skin, stylization, cartoon effect, depth flattening, wide-angle distortion, mirror " }

Limestone Sculpture with Neon Glow Prompt

Limestone Sculpture with Neon Glow Prompt

Close-up three-quarter bust sculpture of {argument name="character name" default="[Character Name]"} carved from grey-white travertine limestone. Head fully visible, no part of the head cropped. Hair and top of head completely inside the frame. Cropped at upper chest level. Shoulders clearly visible. Head and shoulders fill the frame without cutting the top. Tight framing but full head preserved. Three-quarter angle, slight 30-degree head turn. Natural sculptural posture. Material: grey-white travertine limestone. Chalky matte surface, dry stone texture. Fine porous micro-holes, natural pitting, subtle mineral speckles. Soft micro-roughness, powdery stone feel. Uniform light grey tone. No marble veins. No ceramic look. No resin look. No plaster look. No glossy surface. No waxy finish. No polished stone. Eyes include sculpted eyeball structure. Visible iris and pupil carved in stone. Not hollow eye sockets. Not empty eyes. Soft stone-carved iris detail. Natural stone eye depth without being realistic flesh. Eyes remain sculptural but not scary. High-key studio lighting. Bright but soft exposure. Clean luminous atmosphere. Lifted overall shadows. Soft recessed shadows in carved areas. Gentle cavity shading around eyes and under chin. Subtle ambient occlusion. No dark dramatic contrast. No deep black shadows. Background: neutral light grey seamless studio backdrop. Clean, minimal. No gradient. No vignette. No texture. Neon green glow appears only on 1–3 authentic character features. Glow follows original character traits only. No decorative lines. No circuit patterns. No extra glowing elements. Glow can appear as soft luminous surface areas. Controlled intensity. Pure clean neon green. Glow does not overpower the stone texture. Only grey-white stone and neon green. No additional colors. Ultra-detailed 3D sculpt render. Photorealistic limestone texture. Museum presentation style. Minimal aesthetic. Sharp focus. No depth of field blur. No text. No watermark. No logo.

3D Animated Sneaker Advertisement Prompt

3D Animated Sneaker Advertisement Prompt

3D animated style sneaker advertisement featuring two elegant sneaker pairs displayed outside their premium shoe boxes. One pair in bold red and white, and the second in stylish black, red, and green. Shoe boxes positioned behind with the brand name SHOECAN SNIKERS in bold capital letters. Sneakers appear in smooth 3D render style with glossy highlights, soft reflections, and floating presentation. Subtle motion elements like floating particles and light streaks enhance visual appeal. Clean studio background, cinematic lighting, ultra-modern animated product visualization, elegant and attractive composition.

Holographic Character Generation Prompt

Holographic Character Generation Prompt

Generate {argument name="character type" default="image attached"} character made of {argument name="material type" default="transparent"} frosted hologram material from head to toe levitating on black {argument name="background texture" default="glossy"} background, {argument name="camera angle" default="eye level"} centered camera angle, 9:16 {argument name="orientation" default="vertical"} image.

Image Generation Prompt: Internal Structure of a Robot

Image Generation Prompt: Internal Structure of a Robot

An image explaining the internal structure of a robot. Analyze the internal structure of the machine. Be sure to correctly display the skeleton and frame. Always keep the surface and maintain the background.

Collectible Miniature Diorama of a Developed Desert Oasis Settlement

Collectible Miniature Diorama of a Developed Desert Oasis Settlement

SCENE: A developed desert oasis settlement featuring multiple sandstone merchant buildings, a central trading hall beside an oasis pool, shaded market stalls, courtyards, archways, clay jars, palm trees, and connecting stone paths. Organize the architecture around a natural central hub so buildings cluster with believable spatial gravity, forming a cohesive miniature settlement with denser core structures and supporting elements arranged outward. Arrange the district as compact, layered, interconnected, and fully filling the platform without empty gaps. Ensure the entire environment clearly reads as a small handcrafted tabletop collectible model, with miniature-scale architecture and compressed model-world proportions rather than life-sized buildings. STYLE: Frame the camera at a stable product-display distance so the entire collectible diorama remains clearly visible with comfortable margins, avoiding close cinematic crops or environmental perspective shots. Render as a premium stylized 3D collectible miniature diorama on a fully visible, centered self-contained display base, shown from a slightly elevated 3/4 tabletop angle against a clean neutral studio gradient background. Maintain collectible figurine scale and clean display presentation. All elements should appear sculpted from smooth matte ceramic, painted resin, or stylized polymer with rounded edges, simplified geometry, and slightly exaggerated toy-like proportions. Keep surfaces clean and intentionally stylized. Avoid fingerprints, rough handmade textures, workshop scenes, macro photography depth-of-field, or photoreal clay imperfections. Use soft professional studio product lighting: gentle global illumination, warm key light, soft ambient bounce, controlled shadows, and optional warm interior window glow. Render any water or translucent materials as poured clear resin with smooth transparency, subtle reflections, soft internal depth, and slightly thick stylized edges. Include small environmental details but keep everything cohesive, simplified, and sculptural. Prioritize clean stylized modeling over photorealistic texture detail. Overall intent: premium collectible miniature, stylized 3D marketplace presentation, cozy whimsical mood, smooth sculpt clarity, controlled studio rendering, avoid real-world photography aesthetics.

Collectible Miniature Diorama of a Rugged Mining Settlement

Collectible Miniature Diorama of a Rugged Mining Settlement

SCENE: A rugged mining settlement built into a jungle-covered volcanic slope with wooden platforms, drilling towers, and rope lifts. Tiny workers guide carts along narrow tracks while monkeys climb vines and dense foliage surrounds the machinery. When generating or inventing a scene, prioritize architectural and cultural diversity and intentionally vary the environment type, building styles, historical inspiration, regional influence, and settlement purpose so each generated miniature feels visually distinct and not a repetition of common village, temple, garden, or plaza layouts. Ensure the architecture organizes around a natural central hub so structures cluster with believable spatial gravity, forming a cohesive miniature settlement with denser core structures and supporting elements arranged outward. Arrange the layout as a compact, layered, interconnected district filling the platform naturally without empty gaps. Ensure the entire environment clearly reads as a small handcrafted tabletop collectible model, with miniature-scale architecture and compressed model-world proportions rather than life-sized buildings. STYLE: Frame the camera at a stable product-display distance so the entire collectible diorama remains clearly visible with comfortable margins, avoiding close cinematic crops or environmental perspective shots. Render as a premium stylized 3D collectible miniature diorama on a fully visible, centered self-contained display base, shown from a slightly elevated 3/4 tabletop angle against a clean neutral studio gradient background. Maintain collectible figurine scale and clean display presentation. All elements should appear sculpted from smooth matte ceramic, painted resin, or stylized polymer with rounded edges, simplified geometry, and slightly exaggerated toy-like proportions. Keep surfaces clean and intentionally stylized. Avoid fingerprints, rough handmade textures, workshop scenes, macro photography depth-of-field, or photoreal clay imperfections. Use soft professional studio product lighting: gentle global illumination, warm key light, soft ambient bounce, controlled shadows, and optional warm interior window glow. Render any water or translucent materials as poured clear resin with smooth transparency, subtle reflections, soft internal depth, and slightly thick stylized edges. Include small environmental details but keep everything cohesive, simplified, and sculptural. Prioritize clean stylized modeling over photorealistic texture detail. Overall intent: premium collectible miniature, stylized 3D marketplace presentation, cozy whimsical mood, smooth sculpt clarity, controlled studio rendering, avoid real-world photography aesthetics. aspect ratio 4:3

Dynasty Warriors: Kongming Musou Ranbu

Dynasty Warriors: Kongming Musou Ranbu

Shin Sangoku Musou (Dynasty Warriors) Kongming holds a rainbow-glowing fan in the bottom right of the screen, unleashing his True Musou Ranbu (ultimate attack). Include as many grunt characters as possible being blown from the bottom right to the top left of the screen. Musou Ranbu: Blue laser rays radiating out!

Flat Vector Llama Emoji Prompt

Flat Vector Llama Emoji Prompt

Flat vector emoji sheet of a llama face only, front view, close-up head portrait, no full body, no hands, no pose outside the face, pure 2D flat vector...

Character Sheet for 3D Model Generation

Character Sheet for 3D Model Generation

Character sheet of a character from front, side, rear and 3/4 turn view. Background solid white corner to corner. Take that as reference and put into @tripoai and let it create the 3D version.

Crashed Orbital Ring Segment Concept Art

Crashed Orbital Ring Segment Concept Art

SCENE: A gigantic shattered orbital ring segment has crashed into a vast grassy valley during early morning mist. The broken metallic arc stretches across the landscape, partially embedded into hills while smoke rises from damaged sections. Emergency access ramps, exposed interior corridors, dangling cables, and collapsed transport modules reveal believable scale along the wreck. In the foreground, scorched grass, scattered debris panels, and fractured alloy plating frame the viewpoint. Low morning sunlight cuts through drifting ground fog and smoke, illuminating the massive structure while distant mountains fade into soft atmospheric haze. STYLE: Production-ready AAA cinematic game environment concept art designed for professional game development visual exploration. Strong readable hierarchy with the crashed orbital ring as dominant anchor. Dramatic believable sunrise lighting interacting with smoke, fog, and reflective metal surfaces. Semi-painterly realistic rendering including brushed alloy, scorched terrain, structural steel, exposed machinery, and atmospheric mist depth.

Cyberpunk City Block Collectible Diorama

Cyberpunk City Block Collectible Diorama

SCENE: A layered cyberpunk city block combining low historic structures at ground level with towering neon skyscrapers rising above, connected by bridges, cables, and stacked infrastructure. STYLE: Render as a premium stylized 3D collectible miniature diorama on a fully visible, centered self-contained display base, shown from a slightly elevated 3/4 tabletop angle against a clean neutral studio gradient background. Maintain collectible figurine scale and clean display presentation. All elements should appear sculpted from smooth matte ceramic, painted resin, or stylized polymer with rounded edges, simplified geometry, and slightly exaggerated toy-like proportions. Keep surfaces clean and intentionally stylized. Avoid fingerprints, rough handmade textures, workshop scenes, macro photography depth-of-field, or photoreal clay imperfections. Use soft professional studio product lighting: gentle global illumination, warm key light, soft ambient bounce, controlled shadows, and optional warm interior window glow. Render any water or translucent materials as poured clear resin with smooth transparency, subtle reflections, soft internal depth, and slightly thick stylized edges. Include small environmental details but keep everything cohesive, simplified, and sculptural. Prioritize clean stylized modeling over photorealistic texture detail. Overall intent: premium collectible miniature, stylized 3D marketplace presentation, cozy whimsical mood, smooth sculpt clarity, controlled studio rendering, avoid real-world photography aesthetics

Ancient Egyptian Ritual with Alien Entity Prompt

Ancient Egyptian Ritual with Alien Entity Prompt

Monochrome ritualistic scene set in ancient Egypt, a ceremonial procession of ancient Egyptian people moving a massive square stone block as part of a sacred rite, bodies arranged in deliberate patterns, synchronized movements, sand disturbed like ritual markings. A gigantic alien entity presides over the scene like an ancient god. Its skin is thick and cracked like elephant hide, aged and primordial; its legs are impossibly thin and unnaturally long like a deer’s, elevating its body into an inhuman silhouette. The face is deeply unsettling, elongated and expressionless, evoking Anunnaki-like beings and forgotten star gods. The alien radiates silent authority, worshipped rather than feared. High-contrast lighting, deep shadows, sacred geometry in composition, mythological atmosphere, surreal historical ritual, solemn and ominous mood, timeless and forbidden

Ancient Jungle Temple Diorama Collectible Prompt

Ancient Jungle Temple Diorama Collectible Prompt

SCENE: A larger ancient jungle temple complex featuring a stepped main temple, several surrounding shrine structures, broken ceremonial courtyards, moss-covered staircases, carved statues, fragmented stone walls, and a shallow reflecting pool, all surrounded by dense tropical foliage and vines. Arrange the ruins so the space feels like a compact, layered miniature district with multiple clustered architectural elements, varied heights, and interconnected pathways, filling the platform naturally without empty gaps and reading clearly as a contained archaeological jungle ruin diorama. STYLE: Render as a premium stylized 3D collectible miniature diorama on a fully visible, centered self-contained display base, shown from a slightly elevated 3/4 tabletop angle against a clean neutral studio gradient background. Maintain collectible figurine scale and clean display presentation. All elements should appear sculpted from smooth matte ceramic, painted resin, or stylized polymer with rounded edges, simplified geometry, and slightly exaggerated toy-like proportions. Keep surfaces clean and intentionally stylized. Avoid fingerprints, rough handmade textures, workshop scenes, macro photography depth-of-field, or photoreal clay imperfections. Use soft professional studio product lighting: gentle global illumination, warm key light, soft ambient bounce, controlled shadows, and optional warm interior window glow. Render any water or translucent materials as poured clear resin with smooth transparency, subtle reflections, soft internal depth, and slightly thick stylized edges. Include small environmental details but keep everything cohesive, simplified, and sculptural. Prioritize clean stylized modeling over photorealistic texture detail. Overall intent: premium collectible miniature, stylized 3D marketplace presentation, cozy whimsical mood, smooth sculpt clarity, controlled studio rendering, avoid real-world photography aesthetics.

Miniature Alpine Mountainside Village Scene

Miniature Alpine Mountainside Village Scene

SCENE: A larger alpine mountainside village composed of multiple wooden chalet lodges of varying sizes arranged along winding snow-covered paths, including a central lodge hall, several smaller cabins, storage sheds, fenced yards, stacked firewood zones, snow-covered pine trees, and a small frozen pond connected by stone walkways. Warm window lights glow across the settlement while snow rests on rooftops and railings. Arrange t

Cinematic Concept Art for Ancient Astronomical Observatory

Cinematic Concept Art for Ancient Astronomical Observatory

SHORT STRUCTURED PROMPT — CINEMATIC OBSERVATORY TEST STYLE High-end cinematic stylized-realism digital concept art, AAA environment keyframe illustration, film matte-painting depth construction, professional game environment rendering, minimal line art, value-driven form separation, painted edges, controlled edge hierarchy, large-to-small mass construction, clean gradient digital color blending, hybrid hand-painted procedural texture, macro readability prioritized with selective micro-detail in focal structures, studio-quality composition, polished senior-level production finish. SUBJECT Ancient astronomical observatory carved into a towering cliff face, featuring layered stone platforms, carved stairways, suspended bridges, and a monumental circular astronomical device embedded in the rock wall. ENVIRONMENT Vast mountainous frontier with deep forest valleys, winding river systems, and small distant settlements arranged with monumental geological scale and clear large-shape composition. LIGHTING Early morning directional sunlight defining major planes clearly, gentle atmospheric depth haze in distant layers while keeping strong foreground clarity. CAMERA Wide cinematic establishing shot from an elevated hillside vantage point with natural foreground framing, strong midground structure emphasis, and expansive layered background depth. MOOD Grand historical mystery and discovery, like a major story-location reveal from a high-budget fantasy film or AAA RPG cinematic. DETAIL CONTROL Professional focal-detail distribution, strong readable primary masses first, secondary structures next, fine detail only in anchor regions, avoid uniform micro-detail everywhere. QUALITY TARGET Ultra-clean studio-grade cinematic environment illustration, portfolio-level concept art readability both at full view and zoom.

Cinematic Concept Art for Ancient Abandoned Jungle City

Cinematic Concept Art for Ancient Abandoned Jungle City

ONE-CLICK GENERIC MASTER PROMPT — ANCIENT JUNGLE MORNING STYLE High-end cinematic stylized-realism digital concept art, AAA environment keyframe illustration, film matte-painting depth construction, professional game environment rendering, minimal line art, value-driven form separation, painted edges, controlled edge hierarchy, large-to-small mass construction, clean gradient digital color blending, hybrid hand-painted procedural texture, macro readability prioritized with selective micro-detail in focal structures, studio-quality composition, polished senior-level production finish. SUBJECT / SCENE In an Ancient Jungle Morning Setting, a long-abandoned jungle city plaza with cracked statues and vine-covered arches. ENVIRONMENT Primeval overgrown jungle landscape with monumental ancient natural formations, dense layered vegetation, colossal trees, tangled roots, mist-filled clearings, hidden stone remnants or forgotten pathways partially reclaimed by nature. Large readable terrain masses first, with deep environmental layering and strong spatial separation between foreground foliage, mid jungle structures, and distant canopy silhouettes. LIGHTING Fresh early-morning jungle illumination with low-angle sunlight filtering through dense canopy gaps in structured directional shafts. Light should clearly define major structural planes while allowing gentle atmospheric mist to separate depth layers and enhance spatial readability without obscuring primary forms. CAMERA Cinematic exploration-style wide establishing shot positioned slightly above ground level as if the viewer has just discovered the scene. Use natural foreground framing through vegetation or terrain forms, clear midground focal anchor, and deep layered jungle distance to reinforce cinematic matte-painting depth construction. MOOD Sense of ancient discovery, untouched history, and quiet natural majesty. The scene should feel like the first reveal of a lost jungle location in a high-budget adventure film or AAA exploration game. DETAIL CONTROL Maintain professional focal-detail hierarchy. Preserve large readable jungle masses first, secondary structural forms next, and apply fine detail only in primary focal regions. Avoid uniform high-frequency foliage noise or excessive micro-detail in distant canopy layers. QUALITY TARGET Ultra-clean studio-grade cinematic jungle environment illustration, portfolio- level concept art readability, strong depth hierarchy, and polished production- ready rendering quality.

Massive Truck Launch and Landing Video Prompt

Massive Truck Launch and Landing Video Prompt

Massive black RAM TRX–style truck realistically launches upward behind a man (as if there is an invisible ramp hidden just outside the camera frame) and aggressively lands with a powerful explosion of snow. The truck’s suspension compresses heavily as it hits the ground, drives forward a few meters, and stops just inches from the man’s back. The vehicle maintains true-to-life proportions with no distortion. The man remains completely still. The shot ends with the truck standing on the ground directly behind him.

Wizard in a Box Miniature Diorama

Wizard in a Box Miniature Diorama

SUBJECT: A two-level miniature wizard library tower where the ornate open antique box itself forms the architecture, the base container acting as the full ground floor chamber with the box walls serving directly as the structural stone or wooden walls, featuring an enthusiastic wizard actively working at a magical desk with floating books and glowing runes, the scene fully integrated into the box structure and not a separate room placed inside, not a wall frame or display frame ENVIRONMENT: The base of the ornate box is the ground floor surface and foundation, its interior sides transformed into the ground-floor walls containing carved doorways and window openings that are cut seamlessly into the box sides, perfectly aligned with and blending into the exterior ornamental carvings, a mezzanine first floor built above with railings and shelves attached directly to the box walls, connected by a spiral staircase, the inside of the open lid acting as the vaulted tower ceiling with faint arcane symbols DETAILS: Intricate baroque or gothic carved antique box with engraved panels, hinges clearly visible, exterior ornamentation continuing logically into interior architecture, doors and windows precisely cut into the box sides following the decorative patterns, believable miniature structural joins where beams meet the container walls, ultra-fine textures on books, wood grain, stone blocks, magical glyphs, levitating books, parchment pages, and drifting magical particles surrounding the wizard STYLE: Ultra-realistic cinematic fantasy miniature diorama photography, museum-grade handcrafted realism, extreme macro detail, physically believable materials, strong architectural integration of container and structure, Nano Banana Pro optimized LIGHTING: Warm magical glow from the wizard’s active spell combined with a soft overhead shaft of cool light entering from above, subtle rays catching window openings in the box walls, volumetric dust and glowing particle trails enhancing depth and scale COLOR: Deep mahogany shelves, aged parchment creams, warm amber magical light, jewel-toned magical blues and violets, muted stone greys, antique bronze or dark carved wood tones of the ornate box fully preserved CAMERA: Front-facing slightly elevated macro shot looking into the open box so the integrated ground floor walls, cut door openings, mezzanine, spiral staircase, and working wizard are all visible clearly, shallow depth of field centered on the wizard and structural integration ASPECT RATIO: 4:3

Worm's-Eye Perspective Character Shot (Likeness Preservation)

Worm's-Eye Perspective Character Shot (Likeness Preservation)

A cinematic worm’s-eye perspective shot of the character captured from ground level, camera almost touching the surface beneath them. Ultra-wide 14–18mm lens. The camera is angled sharply upward, making the character tower massively in frame. Likeness Preservation: Maintain exact proportions, eye shape, stylization, and material identity from the reference. Do not humanize or reinterpret anatomy. Perspective exaggeration must come only from camera placement, not redesign. Composition: The lowest part of the character dominates the foreground due to proximity to the lens. Boots, feet, lower garment, or base form appear large and imposing. The upper body recedes dramatically upward into the sky or background. Head placed near top third of frame, slightly off-center. Pose: Grounded stance. Feet planted firmly. One foot slightly closer to the lens to enhance scale distortion. Upper body calm and controlled. No exaggerated motion. Dominance comes from stillness. Camera Behavior: Very close distance to foreground element. Slight horizon tilt for tension. Foreground sharp, upper portion slightly softened by depth falloff. Lighting: Strong upward rim light catching edges of the lower silhouette. Secondary side light sculpting volume. Subtle atmospheric haze above to create depth separation. Shadows fall downward toward the lens. Background: Sky-like gradient, large empty space above. Light beams or volumetric haze rising upward. No flat studio look. Surface Detail: Foreground textures extremely crisp. Material identity preserved exactly. No added wear unless already present. Emotion: Monumental. Immovable. The viewer feels physically below the character. Power through perspective alone. Negative prompt: No anatomy distortion, no stretched limbs beyond lens effect, no added accessories, no centered symmetry, no neutral studio lighting. ar 1:1

Billie Eilish Cartoon Version 3D Render Prompt

Billie Eilish Cartoon Version 3D Render Prompt

{ "image_type": "3D-rendered digital portrait", "resolution_target": "8K", "aspect_ratio": "3:4", "camera_framing": { "shot_type": "medium close-up", "orientation": "vertical", "subject_position": "subject occupies center-left frame", "crop": "head to upper torso visible" }, "camera_angle": { "head_pose": "three-quarter profile", "face_direction": "turned to the viewer’s right", "eye_direction": "looking slightly toward the camera" }, "subject": { "gender_presentation": "female", "age_appearance": "young adult", "skin_tone": "light skin tone", "facial_features": { "face_shape": "slightly elongated with soft contours", "forehead": "smooth, broad", "eyes": { "color": "green", "shape": "large, rounded", "eyelashes": "visible, natural thickness" }, "eyebrows": "dark, thick, naturally arched", "nose": { "shape": "small to medium", "piercing": "silver hoop nose ring on left nostril" }, "mouth": { "expression": "subtle smirk", "lips": "medium fullness, natural pink tone" }, "freckles": "visible freckles across nose and cheeks", "marks": "small scratch-like mark on right cheek" } }, "hair": { "color": "{argument name="hair color" default="dark green"}", "style": "two high pigtails", "parting": "center part", "texture": "smooth with loose flyaway strands", "hair_ties": "green bands", "loose_strands": "multiple thin strands framing the face" }, "ears_and_jewelry": { "ears_visible": true, "ear_piercings": "small gold hoop earring visible on right ear", "neckwear": [ { "type": "choker", "material": "black leather", "details": "silver studs" } ], "necklaces": [ { "material": "gold", "style": "thin chain", "pendant": "small circular ring" }, { "material": "gold", "style": "thicker chain", "pendant": "padlock-shaped charm" } ] }, "clothing": { "top": { "type": "oversized t-shirt", "color": "green", "fabric_appearance": "soft cotton", "graphics": "black abstract symbol on chest", "fit": "loose" } }, "pose_and_body": { "shoulders": "slightly angled", "neck": "elongated, relaxed", "posture": "upright with casual tilt" }, "lighting": { "type": "soft studio lighting", "direction": "front-left", "shadows": "gentle shadows defining facial contours", "contrast": "moderate" }, "background": { "color": "neutral light gray", "texture": "smooth gradient", "depth": "shallow depth of field", "distractions": "none" }, "render_style": { "style": "semi-realistic 3D character render", "skin_detail": "highly detailed skin texture", "material_quality": "realistic fabric and metal shaders", "edges": "clean, polished", "overall_finish": "AI-generated, ultra-clean look" }, "color_palette": { "dominant_colors": ["green", "gray"], "accent_colors": ["gold", "black", "silver"] }, "quality_tags": [ "ultra-detailed", "8K", "high sharpness", "cinematic lighting", "professional 3D render" ] }

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