Pixany AI

提示词库

AI 提示词库

汇集全球创作者的精选图像、视频与建站提示词。复制任意一条,替换主体或风格,即可用最新模型生成。

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共 726 条

Cyberpunk Techwear Street Shot

Cyberpunk Techwear Street Shot

{ "prompt": "A cinematic, dual-panel composition featuring a {argument name="subject" default="young woman with a vibrant green bob and black highlights"}, styled in cyberpunk-inspired techwear. She is wearing a {argument name="jacket" default="metallic silver puffer jacket with glowing cyan neon trim"}, a holographic translucent backpack with LED accents, and black tactical cargo pants. On her feet are high-top boots with glowing LED soles, splashing through rain puddles on a wet, reflective street. The setting is a {argument name="location" default="narrow, bustling alleyway in a futuristic Tokyo-style district at night"}, filled with glowing neon signs, Japanese kanji, and warm street lanterns. The lighting is a high-contrast mix of cool cyan, electric green, and warm orange, with a shallow depth of field creating a soft bokeh effect in the background.", "style_attributes": { "aesthetic": "Cyberpunk / Techwear / Street Photography", "lighting": "Neon-lit, high contrast, wet reflections", "color_palette": ["Electric Green", "Cyan", "Metallic Silver", "Deep Black", "Neon Orange"], "composition": "Full-body action shot, side profile, splashing water, urban depth" }, "technical_specs": { "resolution": "4K", "camera_feel": "35mm lens, f/1.8, realistic textures, cinematic film grain" } }

16-Bit Arcade Character Generator

16-Bit Arcade Character Generator

(Female Adapted) Create a 16‑bit retro arcade character portrait based on the uploaded user photo. Preserve only the subject’s face and hair likeness from the photo; do not preserve the original clothing, pose, or background. Render the subject as a stylized pixel‑hero, blending crisp retro pixel art with modern shading and chaotic arcade energy. Use a centered portrait composition with the subject facing the camera, expressing bold, playful, high‑energy arcade attitude. Skin should appear pixel‑rendered with chunky shading blocks, soft dithering, and stylized highlights. Edges should be crisp, with subtle pixel outlines and retro color‑banding. Apply a vibrant 16‑bit color palette: saturated primaries, neon accents, and high‑contrast arcade lighting. Add optional chaotic FX such as pixel sparks, glitch streaks, scanline distortions, power‑up flashes, or retro HUD particles. Randomize the following elements each time the prompt is used: Hairstyle: pixel‑punk spikes, retro 16‑bit waves, chunky pixel curls, neon‑lit arcade bob, stylized pixel‑hero sweep, or glossy pixel‑rendered long hair. Outfit: 16‑bit fighter jacket, pixel‑armor suit, neon arcade hoodie, retro hero tunic, cyber‑pixel vest, or bold color‑blocked arcade gear. Accessories: pixel visor, retro headset, glowing 16‑bit wristband, power‑up badge, LED earpiece, or none. Background: pixel grid with color bursts, retro game‑menu screen, neon scanline gradient, chaotic glitch field, or arcade cabinet glow. Include a customizable Gamer Tag displayed as a floating retro nameplate using pixel‑font or neon‑HUD lettering. Overall mood: chaotic, playful, retro‑arcade portrait with 16‑bit texture, glitch energy, and vibrant pixel‑hero personality. Avoid unwanted elements such as text, logos, distortions, or additional people. (Male Adapted) Create a 16‑bit retro arcade character portrait based on the uploaded male user photo. Preserve only the subject’s face and hair likeness from the photo; do not preserve the original clothing, pose, or background. Render the subject as a stylized male pixel‑hero, blending chunky retro pixel art with modern shading and chaotic arcade energy. Use a centered portrait composition with the subject facing the camera, expressing bold, confident, high‑energy arcade‑hero attitude. Skin should appear pixel‑rendered with blocky shading, soft dithering, and stylized highlights. Edges should be crisp, with subtle pixel outlines and retro color‑banding. Apply a vibrant 16‑bit color palette: saturated primaries, neon accents, and high‑contrast arcade lighting. Add optional chaotic FX such as pixel sparks, glitch streaks, scanline distortions, power‑up flashes, or retro HUD particles. Randomize the following elements each time the prompt is used: Hairstyle (male variations): pixel‑punk spikes, retro 16‑bit action‑hero sweep, short textured pixel crop, stylized arcade quiff, chunky pixel curls, or neon‑lit warrior hair. Outfit (male variations): 16‑bit fighter jacket, pixel‑armor chestplate, neon arcade varsity jacket, retro hero tunic, cyber‑pixel vest, or bold color‑blocked arcade hoodie. Accessories (male variations): pixel visor, retro headset, glowing 16‑bit wristband, power‑up badge, LED earpiece, or none. Background: pixel grid with color bursts, retro game‑menu screen, neon scanline gradient, chaotic glitch field, or arcade cabinet glow. Include a customizable Gamer Tag displayed as a floating retro nameplate using pixel‑font or neon‑HUD lettering. Overall mood: chaotic, playful, retro‑arcade portrait with 16‑bit texture, glitch energy, and bold male pixel‑hero personality. Avoid unwanted elements such as text, logos, distortions, or additional people.

Vortex Katana Warrior

Vortex Katana Warrior

A high-resolution, cinematic full-body portrait of a stylish young man standing confidently in a misty, ethereal environment. He is wearing a white button-up shirt under a black knitted sweater vest, paired with oversized baggy dark grey denim jeans and a black textured baseball cap tilted down to partially shadow his face. He holds a {argument name="weapon" default="sleek black katana"} with a {argument name="glow color" default="glowing purple aura"} emanating from the blade. Surrounding him is a massive, swirling vortex of dark, shadowy energy and ink-like smoke forming a circular frame against a bright, hazy white background. The lighting is moody and dramatic, emphasizing the sharp contrast between the dark energy and the foggy atmosphere, captured in a professional digital art style with a 4k finish, 100% my face same, I need this prompt picture, zoom in {argument name="aspect ratio" default="4:5"} man one hand in pocket,

Samurai vs Oviraptors

Samurai vs Oviraptors

{argument name="protagonist" default="samurai"} VS. {argument name="antagonist" default="Oviraptors"}

Nano Banana Pro Character Sheet Template

Nano Banana Pro Character Sheet Template

A professional character sheet template for Nano Banana Pro designed to maintain identity across multiple views including front, back, profile, and action poses.

Jade Texture Application

Jade Texture Application

replace the {argument name="original texture" default="wood texture"} on the beer mug and it's handle with the {argument name="target texture" default="jade stone texture @jade"} including Bump mapping

Pixar Style Cool Boy Illustration

Pixar Style Cool Boy Illustration

A detailed 3D Pixar-style digital illustration of a {argument name="character" default="cool young boy with voluminous, wavy white hair and dark sunglasses"}. He is sitting on a small wooden chair in a relaxed, cross-legged pose against a stark black background. He is wearing a simple {argument name="outfit" default="light gray t-shirt, dark teal or green trousers, and chunky white sneakers"}. His right hand holds a lit cigarette, and his left hand holds a {argument name="prop" default="white Starbucks coffee cup"} with the full green mermaid logo facing forward. The lighting is soft and stylized, casting clean highlights on his hair and clothes. The perspective is centered on the character, with ample negative space above and around him.

Jade Stone Cube Texture

Jade Stone Cube Texture

texture of {argument name="material" default="dark green polished jade stone"} on a {argument name="object" default="3d cube"} with bumpmapping

Mushroom Stone Texture Replacement

Mushroom Stone Texture Replacement

replace the {argument name="original texture" default="wood texture on the beer mug and it's handle"} with the {argument name="new texture" default="mossy stone texture @moss with little mushrooms growing on the surface @moss"} including Bump mapping

Lava Stone Texture Cube

Lava Stone Texture Cube

black {argument name="material" default="lava stone"} with {argument name="effect" default="lava breaking through"} texture on a 3d cube with bumpmapping

Wooden Beer Mug Render

Wooden Beer Mug Render

closeup 3d render of a {argument name="object" default="wooden mug of beer"} on a {argument name="location" default="bar"}

Sci-Fi Punk Japanese Woman View

Sci-Fi Punk Japanese Woman View

elegant {argument name="ethnicity" default="japanese woman"} in her {argument name="age" default="30s"} who is cool and sophisitcated in a {argument name="style" default="scifi punk"} outfit on on white background. front view, side view, back view in a whiteoutfit with orange design lines

Multi-View Car Sheet

Multi-View Car Sheet

photorealism, {argument name="subject" default="car sheet"}, four-view, side view, top view, backside view, front view - car has {argument name="wheels" default="4"} wheels - car is a {argument name="car type" default="double seater sports car"} - back wheels are same with as the car

Cockpit Interior Grid View

Cockpit Interior Grid View

photorealism, {argument name="grid layout" default="2x2"} grid of detailed {argument name="subject" default="cockpit interior"} views: wideangle inside, steering wheel, dashboard, view from the passenger seat towards the driver seat

3D Paper-Cut Illustration Style

3D Paper-Cut Illustration Style

Charming 3D paper-cut illustration, smooth rounded shapes, minimal character features ({argument name="character features" default="dot eyes, blush cheeks"}), {argument name="border style" default="thick white sticker border"} around subjects, {argument name="color palette" default="gentle pastel colors"}, soft even lighting, matte tactile art paper texture.

Viking Tree Carvings

Viking Tree Carvings

{argument name="subject" default="[subject]"} hyper-realistic close-up of a massive ancient tree trunk with an incredibly detailed Viking-style carving of that subject deeply engraved into the bark, intricate Norse knotwork borders, runes and symbolic Viking motifs surrounding the carving, hyper-detailed wood grain, deep chisel marks, {argument name="bark texture" default="realistic bark texture with moss and natural cracks"}, {argument name="lighting" default="dramatic side lighting with strong rim light and deep shadows"} that emphasize the carved depth and relief, misty Nordic forest atmosphere in the background, masterpiece, photorealistic, ultra detailed carving and wood textures

3D Squishy Candy Alphabet

3D Squishy Candy Alphabet

3d squishy kawaii letters from {argument name="letters" default="A to Z"}, {argument name="theme" default="candyland"} theme, glossy pastel colors, soft rounded shapes like marshmallows and gummies, each letter made of different sweets such as lollipops, jelly beans, cotton candy, and chocolate, arranged in alphabetical order on a {argument name="background" default="plain blank white background"}, soft studio lighting, high-resolution, ultra-cute and whimsical style

3D Fluffy Monster Bursting Through Wall

3D Fluffy Monster Bursting Through Wall

A close-up, vertical shot features a {argument name="monster description" default="fluffy, blue monster"} with {argument name="eyes" default="wide, green eyes"} and a large, open mouth revealing two small teeth. The monster is bursting through a {argument name="wall description" default="cracked, lime-green wall"}, with pieces of the wall scattered around its head and body. Playful, energetic, colorful, 3D cartoon style, high detail, cinematic lighting

Steampunk Miniature Clockwork Machine

Steampunk Miniature Clockwork Machine

{argument name="subject" default="miniature clockwork machine"} hyper-realistic miniature clockwork machine version of the subject, extremely intricate and highly detailed steampunk-style mechanical sculpture, thousands of tiny brass gears, springs, levers, cogs, pistons and delicate clockwork mechanisms visibly working, polished brass and copper components with realistic patina and wear, tiny glass tubes and glowing indicator lights, masterpiece of miniature engineering, displayed on a dark wooden base under dramatic focused lighting with soft highlights and deep shadows emphasizing the mechanical details, ultra detailed textures, photorealistic, collector quality

Hyper-realistic Cyborg Side Profile

Hyper-realistic Cyborg Side Profile

A hyper-realistic side profile of a {argument name="subject" default="man"}, half-human half-cyborg. Left side of the face is deconstructed to show complex {argument name="armor color" default="red"} armor plates, gears, and wires. Sharp, melancholic gaze. Style: detailed digital painting mixed with {argument name="background style" default="white background architectural sketches"}. High-contrast lighting, 8k resolution, cinematic. ar 4:5

Cinematic Dark Fantasy Scene of Elemental Collision

Cinematic Dark Fantasy Scene of Elemental Collision

A cinematic dark fantasy scene of the uploaded reference character seated in a basement at the exact point where opposite elemental forces are born from their own body. Likeness Integrity (CRITICAL) Preserve the exact identity of the uploaded character. Maintain exact proportions, eye shape, spacing, stylization, silhouette, and material identity. Do not humanize. Do not reinterpret anatomy. Do not modify facial structure. Do not add unintended accessories. Identity must remain instantly recognizable. Core Scene The character is sitting in a melancholic, emotionally heavy pose at the center of a cold unfinished basement. From one open palm, molten lava pours downward in a continuous glowing stream. From the other open palm, freezing ice and frost pour downward in a continuous crystalline stream. Both elements spill onto the basement floor and form two separate flowing rivers: one lava river, one ice river. They travel across the concrete floor in opposite directions and meet nearby in the same scene. Elemental Interaction Where the rivers meet, the collision creates violent physical contrast: steam, glowing cracks, frost bloom, blackened wet concrete, cooling rock, and frozen shards. The meeting point must feel emotionally symbolic, like two inner states colliding. Creature Creation Story (CRITICAL) The lava and ice pouring from the palms are actively creating creatures on the floor. These creatures must feel born from the flowing material itself, not placed into the scene afterward. Some creatures are still forming out of the streams. Some are fully shaped and wandering around the seated character. Lava creatures: glowing, semi-molten, ember-veined, heat-distorted silhouettes. Ice creatures: translucent, frosted, crystalline, sharp-edged, cold-vapor silhouettes. They should vary in size and animals language, all kind of animals and insects. A few lava and ice creatures are already surrounding the character in quiet loyalty or silent observation. Character Pose & Emotion The character is seated, still, introspective, emotionally exhausted. Head slightly lowered. Shoulders carrying invisible weight. Palms open and angled downward so the lava and ice pour naturally from them. The pose must feel like grief, restraint, and power at the same time. Not a triumphant spellcasting pose. Not action-hero energy. Quiet sorrow. Controlled destruction. Environment A dark basement interior with: unfinished concrete floor, aged walls, pipes and exposed structure, subtle moisture stains, minimal objects, deep negative space. The basement should feel real, sparse, and slightly abandoned. The elemental rivers become the main environmental storytelling device. Camera & Perspective Use a low cinematic perspective, slightly below the seated character's eye line. Lens: 24mm or 28mm. The camera is close enough to feel intimate but wide enough to show the rivers spreading across the floor and the creatures surrounding the character. Composition should be slightly off-center, not symmetrical. Use foreground depth with one or two blurred creatures or fragments near the lens. The seated character remains the emotional anchor. Depth of Field Primary focal plane locked on the character's face, upper torso, and both pouring palms. Nearest creatures and the river collision point can remain slightly readable. Foreground and far background fall progressively out of focus. No full-frame sharpness. Lighting Main light: a weak cool basement lamp overhead, dim and emotionally cold. Ambient: dark blue low-light atmosphere throughout the basement. Secondary light comes naturally from the lava itself, casting warm orange-red underlight onto parts of the character and nearby creatures. Ice contributes faint cold reflections and subtle blue-white edge highlights. Lighting must stay directional and cinematic, with deep shadow mass and controlled contrast. No flat lighting. Color Grade Dominant palette: dark blue, cold grey, black shadow. Accents: molten orange-red from lava, pale cyan-blue from ice. The warm and cool elements must remain clearly separated and emotionally readable. Controlled saturation, cinematic highlight roll-off, no color flooding. Atmosphere Thin basement haze. Steam rising where lava and ice meet. Cold vapor around the ice creatures. Subtle airborne dust catching the weak overhead lamp. The air should feel heavy and lonely. Mood Melancholic. Mythic but grounded. The scene should feel like inner conflict externalized into the physical world. The character is not commanding the creatures. They are simply emerging from what the character cannot hold inside. Negative Constraints No heroic battle pose. No cheerful fantasy lighting. No flat basement rendering. No symmetrical centered composition. No generic fireballs or magic aura. No full-body sharpness. No random clutter. No cute cartoon expression unless it already belongs to the character identity. Aspect Ratio ar 16:9

3D Character Sheet for Varsity Jacket Prompt

3D Character Sheet for Varsity Jacket Prompt

A photorealistic 3D character sheet of a male figure with a sharp fade haircut and a meticulously groomed beard. He is wearing a heavyweight {argument name="jacket color" default="cream-colored"} Aimé Leon Dore-style wool varsity jacket with leather sleeves and a large "NY" chenille patch. Layered with a thick gold herringbone chain. Front orthographic and three-quarter views. Soft, global illumination with high-key lighting to emphasize PBR albedo textures. Intricate mesh detail on the knit collar, realistic skin pores, rendered with high-end Subsurface Scattering.

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