Seedance 2.0 Mini Prompt for Xianxia Comedy Video
People are not magical instruments, nothing needs to be useful prompt: Cinematic realistic texture, pure ancient Chinese Xianxia aesthetics. Centered on mature social tension, restrained dark humor, and authentic character relationships, thoroughly translating the current mood where "all interests seem to have to become skills, grades, profits, and self-improvement" into an ancient Xianxia character drama. Core Principles No modern vocabulary Avoid cliché twists like "seemingly useless hobby actually hides peerless martial arts, hidden inheritance, key combat ability" The cup is just an ordinary, even slightly warped cup from start to finish It truly carries character values References and Environment Strictly use @image 1 and @image 2 as character identity anchors. Silently reorganize all newly uploaded background and location reference images into a unified environmental DNA, naturally blending compatible elements: Ancient architectural language Real terrain Spatial scale Weathered materials Vegetation Water bodies Roaming mountain mist Slow-moving clouds Reflections Main light direction Atmospheric depth The entire environment must remain vivid but absolutely neutral narratively. Character Settings Character ID A | Sword Immortal Senior Sister Always the same @image 1 Sword Immortal Senior Sister: 25–30 year old East Asian female Oval fair face Dark almond eyes Black hair half-tied, fixed with white jade hairpin Tall slender figure Wearing the same set of white embroidered silk Hanfu Translucent wide sleeves Silver waist seal Jade pendant White cloth boots Holding the only silver long sword Character ID B | Junior Sister Always the same @image 2 Junior Sister: 20–25 year old East Asian female Round lively face Black hair braided Small stature Wearing the same set of green linen Hanfu Dark belt Wooden hairpin Black cloth shoes Holding the only dark steel sword Other Secondary Characters One elderly master One competitive fellow disciple Several disciples who just returned from seven-day rest Segment Structure 0–5s | Wide or Long Shot Disciples display their seven-day gains in order: Some bring back sword manuals Some bring back demon cores Some collect precious medicinal herbs When it's Junior Sister's turn, she quietly takes out a self-fired, slightly warped, obviously not beautiful ordinary clay cup from her bundle and places it in the center of the table. The master looks for a moment, then says: "Seven days of rest, others broke realms and understood swords — you just fired a cup?" Junior Sister nods naturally: "Mhm." The first shot must immediately form a contrast hook. 5–10s | Medium or Cowboy Shot Maintain same characters, clothing, clay cup, and completely consistent spatial relationships. The competitive fellow disciple picks up the clay cup, asking with a bit of incomprehensible smile: "Can it break realms?" Junior Sister answers: "No." Fellow disciple continues: "Can it exchange for spirit stones?" Junior Sister answers: "No." The master finally asks the question everyone wanted to ask: "Then why learn it?" This time, Junior Sister hesitates briefly for the first time. Even a bit embarrassed because the answer is too simple. After pausing half a beat, she says: "...I want to learn." Surrounding disciples glance at each other, some suppress laughter. Just when viewers think Senior Sister will also scold her, the same white-robed sword immortal says nothing, calmly takes back the warped clay cup from the disciple's hand, and pours herself a cup of tea. Wind, water bodies, mountain mist, vegetation, cloud shadows, fabrics, and distant pedestrians in the background continue to change realistically and naturally, but must never participate in character conflicts. 10–15s | Close-up or Extreme Close-up Master looks at Senior Sister, asking: "Internal sect assessment is imminent, are you still letting her play?" The same Sword Immortal Senior Sister lowers her head to seriously look at the warped rim, directly answering: "This doesn't count as progress." Junior Sister's eyes visibly darken for a moment, causing viewers to misjudge again—Senior Sister actually doesn't agree with her either. Fully preserve a deceptive half-beat. The next second, Senior Sister naturally drinks a sip of tea with this cup, adding: "That's why it's rare." Master frowns: "What does that mean?" Extreme close-up falls on Senior Sister. She doesn't look at Master, but looks at Junior Sister, saying: "She finally did something — not used to prove herself." The scene falls completely silent. Junior Sister's previously uneasy gaze slowly relaxes. That fellow disciple still quietly adds: "But it's still useless." Senior Sister hands the clay cup back to Junior Sister, saying only: "People are not magical instruments." Full pause for the final half-beat, then delivering the last line: "Nothing needs to be useful." Ending Hard Constraints Never arrange applause Never suddenly reward Never let master announce exceptional promotion Never let the clay cup suddenly exhibit any magical abilities This warped cup remains just an ordinary warped cup at the end Hard Requirements Strict total duration 15 seconds 16:9 Landscape Strictly three consecutive clear shots Native synchronized Mandarin dialogue Precise lip-sync and gaze relationships Character identities, hairstyles, clothing, long sword, clay cup, and supporting character positions stable throughout Micro-expressions restrained and realistic Action nodes few and clear Clay pottery, tea, silk fabric, and hair physics natural Foreground, midground, background maintain real parallax and synchronized spatial ambient sound No subtitles generated Seedance 2.0 Mini Execution Focus For Seedance 2.0 Mini, emphasize: Multi-reference character identity consistency Clear multi-character visual hierarchy Limited but dramatically meaningful actions Stable camera continuity Lighting continuity Core clay cup prop continuity Precise audio-visual sync of dialogue, clay cup hitting table sound, pouring tea sound, fabric friction sound, sword sheath subtle sound, and environmental sound Negative blurry, bad quality, low quality, low resolution, noisy, jpeg artifacts, watermark, text, error; deformed, mutated, bad anatomy, poorly drawn hands, bad composition, out of frame, disfigured; inconsistent character, changing clothes, face morphing, background shift, glitching cuts, disappearing props




