Pixany AI

Prompt Library

AI Prompt Library

Curated image, video and web design prompts from creators around the world. Copy any prompt, swap the subject or style, and generate with the latest models.

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726 prompts

Nano Banana Pro Model Prompt for Visuals

Nano Banana Pro Model Prompt for Visuals

A beautiful, highly detailed, photorealistic image of a female cyberpunk character, neon lights, city background, cinematic lighting, 8k, hyper-detailed, intricate, sharp focus, art by {argument name="artist" default="Greg Rutkowski"}, {argument name="style" default="cyberpunk"}, {argument name="color scheme" default="blue and purple"}

Live-action Lara Croft fantasy casting prompt

Live-action Lara Croft fantasy casting prompt

Live-action fantasy casting of Lara Croft, starring {argument name="actress name" default="Ana de Armas"}, in a jungle temple, cinematic lighting, ultra-realistic, photorealistic, 8k, high detail, high quality, professional photography, action pose, full body shot, wide shot

Complex Image Generation Test Prompt for Model Coherence

Complex Image Generation Test Prompt for Model Coherence

A large, highly detailed, photorealistic image of a spacious, crowded house party room with dozens of diverse people mingling naturally. In the foreground, a table holds: a nearly finished jigsaw puzzle of a medieval castle with exactly three missing pieces placed next to it (holes clearly visible in the puzzle), exactly 23 randomly arranged rocks scattered nearby, a very wide glass and a very thin tall glass each filled with exactly the same volume of red wine (correct liquid levels accounting for glass shapes), a split before-and-after view of a Lego sunflower (left half showing all individual disassembled pieces, right half fully assembled with matching parts), an accurate standard DVORAK keyboard but with the V and K keys precisely swapped, and a 5-panel instructional diagram on how to make toast (exactly 5 panels, consistent toaster). On a central chess table, a top-down view of a full chessboard in a legal midgame position where a white bishop is directly checking the black king (all pieces positioned validly). In the background: a group of about a dozen people lying on the floor forming the letters 'OPEC' clearly with their bodies, five people standing on the ground each holding one correctly colored and interlocked hula hoop to precisely form the Olympic rings symbol, a man sitting on a woman's shoulders while both expertly spin glowing sock poi in circular motion (poi extended straight by centrifugal force), a detailed Where's Wally-style crowded scene on one wall with Wally hidden, a Secret Service agent mid-backflip off a presidential podium (with accurate presidential seal and text), and a man performing poi spins. Dramatic natural lighting, sharp focus everywhere, no artifacts, perfect anatomy and physics, all text and labels fully legible and accurate, highly coherent composition.

Sci-Fi Cinematic Image: Man in Cryo-Chamber

Sci-Fi Cinematic Image: Man in Cryo-Chamber

{ "Objective": "Generate a high-quality cinematic image of a young man preserved inside a futuristic glass ice box or cryo-chamber.", "Subject": { "Gender": "Male", "Age_Group": "Young Adult", "Appearance": { "Eyes": "Closed, peaceful", "Skin": { "Texture": "Smooth, pale", "Details": "Subtle frost on the skin and eyebrows", "Makeup": "None" }, "Hair": { "Style": "Short, modern cut", "Details": "Slightly frosted and damp" }, "Expression": "Serene, in deep sleep" } }, "Wardrobe": { "Clothing": "Futuristic minimal bodysuit", "Style": "Sleek and tech-oriented" }, "Lighting": { "Type": "Cold neon and ambient technological glow", "Quality": [ "Soft blue light from within the ice", "Cinematic highlights on the glass edges" ] }, "Camera_and_Technical": { "Camera_Style": "Cinematic Film", "Lens": "35mm", "Aperture": "f/2.8", "Focus": "Sharp on the subject through the cracked ice", "Depth_of_Field": "Medium, showing a futuristic laboratory background" }, "Visual_Style": { "Aesthetic": "Sci-fi, Cyberpunk, Cold", "Resolution": "8K Ultra-HD", "Color_Grading": { "Palette": [ "Deep Cyan", "Electric Blue" ], "Style": "High contrast, cold atmosphere" } }, "Text_Instruction": "A metallic nameplate at the base of the chamber clearly displays the single letter '{argument name="nameplate letter" default="A"}'." }

Freepik prompt for a futuristic nano banana

Freepik prompt for a futuristic nano banana

A hyper-realistic, futuristic nano banana, metallic texture, neon light, dark background, sci-fi, cinematic, 8k, extremely detailed, photorealistic, high quality, {argument name="style" default="cyberpunk"}

Medium Shot of Character Interacting with Floating Interface

Medium Shot of Character Interacting with Floating Interface

{argument name="Character Name" default="Mia"} Medium shot of the 3D character gently reaching out to turn off a transparent floating interface panel, other panels fading softly, warm light slowly replacing cool tones, calm, focused expression, modern minimal environment, emotional realism, clean composition

Character Sheet for Deep-Sea Creature with Bioluminescent Skeleton

Character Sheet for Deep-Sea Creature with Bioluminescent Skeleton

Character sheet showing Front, Back, and Side views of a deep-sea creature. The surface is a swirling, iridescent oil-slick with rainbow fuel-tints. Underneath the oily surface, a pulsing bioluminescent skeletal structure glows {argument name="skeleton color" default="soft blue"}. Wet, viscous texture, dark underwater studio lighting.

Zootopia Style Snowman Building Scene

Zootopia Style Snowman Building Scene

{ "subject": "{argument name="characters" default="Animated rabbit and fox"} building a snowman (Zootopia style)", "clothing": "Rabbit in blue vest and red scarf; Fox in green sweater and tie", "action": "Rabbit rolling snow, Fox placing carrot nose", "accessories": "Snowman with stick arms and coal buttons", "environment": "Winter holiday scene, decorated Christmas tree, colorful string lights, falling snowflakes", "lighting": "Magical twilight blue background with warm holiday light glow", "camera": "Medium shot, eye-level, central composition", "style": "3D animation style, Disney/Pixar aesthetic, festive, vibrant colors, high detail" }

3D Isometric Atlas Scene in Firefly Style

3D Isometric Atlas Scene in Firefly Style

Epic 3D isometric atlas scene: a massive ancient map of {argument name="subject" default="[SUBJECT]"} erupts from an unfurled parchment scroll, filling nearly the entire frame. Ink lines ignite into living terrain: mountain ranges push upward, cities rise in vertical layers, rivers glow and flow, borders burn softly in gold. Multiple civilizations {argument name="civilization layers" default="[CIVILIZATION LAYERS]"} coexist in stacked time, their architectures phasing through one another as if time is folding. A carved timeline spirals across the map with engraved dates. All text in {argument name="language" default="[LANGUAGE]"}. Extreme scale contrast, dense micro-detail everywhere, dramatic golden-hour light, volumetric dust, cinematic depth, 8K, UE5.

Glitch Storm Dragon Prompt

Glitch Storm Dragon Prompt

legendary dragon emerging from glitch storm, pixel sorting distortion, RGB color split, fragmented wings, epic cinematic atmosphere, highly detailed

Nano Banana Prompt for Heroic Low-Angle Pose with Beam Weapon

Nano Banana Prompt for Heroic Low-Angle Pose with Beam Weapon

Key Pose: Heroic stance from an extreme low angle, legs spread wide, feet strongly foreshortened towards the camera, torso slightly tilted back, one arm fully extended pointing a weapon towards the sky, the other arm down by the side (relaxed but ready), powerful silhouette. I want to emphasize the beam weapon feel more.

Compilation of 18 Nano Banana Pro Prompts (Tennen's Prompt Festival)

Compilation of 18 Nano Banana Pro Prompts (Tennen's Prompt Festival)

1. Scouter Prompt Overlays a Scouter-style UI onto the reference image and infers and displays the combat power based on the character's features. 2. Super Transformation Prompt Maintains the character features from the reference image and changes the pose to an 'Awakening Pose' to 'Super Transform' them. 'Super Transformation' can be selected from Form 1 to Form 3, as well as God Form, Blue Form, Extreme Form, and Rose Form. 3. Field Deployment Prompt Changes the character in the reference image to a pose with hands extended forward and deploys a field. 4. Retro RPG Status Screen Prompt A prompt that converts the character in the reference image into pixel art and generates an image styled like a retro RPG status screen. 5. Desktop Mascot Prompt A prompt that generates an image of the character from the reference image turned into a desktop mascot and placed on a PC screen. 6. Style Change Only on Torn Parts Prompt Adds a tearing effect without changing the reference image itself, allowing the art style of only the torn part to be freely switched to line art, ink painting, figure style, colored pencil, watercolor, pencil drawing, etc. 7. Art Style Conversion Prompt A prompt created by modifying the 'Style Change Only on Torn Parts Prompt' to change the overall art style. 8. Super Robot Wars Battle Sequence Prompt A prompt that generates an image styled like a Super Robot Wars battle sequence from the reference image. 9. Power Release Prompt A prompt that reproduces the depiction of a spherical energy space destroying an object. 10. Participation Screen Prompt A prompt that generates a 'Participation Screen' for the character in the reference image. 11. Total Concentration Prompt Maintains the character from the reference image and infers and depicts 'Weapon, Breathing Style, Form, and Move Name' from the character's atmosphere and stance. 12. Kamehameha Style Prompt A prompt that can stably generate the charging pose and activation pose of 'Kamehameha.' 13. Figure Transformation + Product Introduction Layout Prompt A prompt that transforms the character in the reference image into a figure and lays it out in a product introduction style. 14. Final Flash Style Prompt Converts the character in the reference image into the activation, charging, and firing poses of 'Final Flash.' Dialogue and sound effects can be added to each. 15. New Profile Image Generation Prompt Generates the character from the reference image in an arbitrary aspect ratio and places an arbitrary string as a logo in an arbitrary position. 16. Plastic Model Package Prompt Generates an image styled like a 'Plastic Model Package' by placing the reference image on the front and side. 17. Eraser Gun Style Prompt The character in the reference image emits an Eraser Gun-style energy wave from their mouth. 18. Ragged Transformation Prompt A prompt that transforms the character in the reference image into 'rags.'

Eraser Gun Style Prompt for Nano Banana Pro (Fighting Pose Stage)

Eraser Gun Style Prompt for Nano Banana Pro (Fighting Pose Stage)

subject: >   The character exactly as shown in the reference image,   preserving the original art style, proportions, line quality,   coloring, texture, and overall visual appearance without alteration. composition: >   Bust-up shot, frontal view,   framing from the upper chest to the top of the head,   balanced composition consistent with the reference image style.   Aspect ratio is 16:9. action: >   The character performs a clear pre-attack pose,   crossing both arms above the head with clenched fists,   slightly lowering the hips (implied through posture and shoulder angle),   while shouting loudly with mouth wide open.   The posture conveys physical tension and preparation.   No additional visual effects. location: >   Same environment as the reference image,   unchanged background and setting. style: >   Identical to the reference image.   Do not modify or reinterpret the art style in any way. camera_lighting: >   Same camera angle, lighting direction, and shading   as the reference image, without enhancement or dramatization. colors: >   Preserve the original color palette exactly as in the reference image. text: >   None. edit_instructions: >   Change only the character’s pose:   bust-up framing,   arms crossed above the head,   shouting facial expression.   Lowered hips are implied through upper-body posture only.   Do not add effects, glow, motion lines, or stylistic changes. references: >   Reference Image A: character identity, art style, and environment. extras: >   High fidelity reproduction of the reference image style,   no stylization, no reinterpretation.

Image-to-Image Workflow for RPG Maker Pixel Maps using Nano Banana

Image-to-Image Workflow for RPG Maker Pixel Maps using Nano Banana

Please use Image 1 as the base map to generate a pixel map for RPG Maker production. Embellish the image details and replace the forest tile materials and overall style with a more dark fantasy style (art style reference: "{argument name="reference game" default="Elden Ring"}" / "{argument name="reference game 2" default="Dark Souls"}"). Do not enlarge, shrink, or stretch the generated map; please leave any extra areas blank.

Social Game Special Move Production Prompt for Nano Banana Pro

Social Game Special Move Production Prompt for Nano Banana Pro

Quality: Ultra High Quality / 4K equivalent / High definition / High contrast Format: Special move activation scene UI for the latest smartphone games Usage: Official game-level screenshots shared on social media ──────────────────── [Most Important: Complete Fixation of Character Art Style] ・Do not change the facial features, eye shape, pupil texture, contour, hairstyle, coloring, color usage, or atmosphere of the character in the input illustration at all. ・Prohibit changing the character into a different person, a different artist's style, or changing the art style. ・Treat the character as an “extension of the original illustration.” ・Prohibit redrawing, redesigning, or reinterpretation. [Scope of Inference Allowed] ・Inference is limited only to the following: UI / Text / Effects / Damage numerical value / Direction ・The character's appearance, perceived age, and impression are completely fixed. ──────────────────── [Composition/Camera] ・Bust-up to waist-up composition. ・The character occupies 60-70% of the screen. ・The face, especially the “eyes,” should be positioned toward the top or sides of the screen. ・Do not place any text, UI, or effects around the eyes. ・Full-body composition is prohibited. ──────────────────── [Special Move Name (Main Subject, Maximum Display)] ・Fixed display in the center of the screen. ・Extra-thick, extra-large Japanese brush script. ・The maximum size currently possible. ・Part of the text extends off-screen. ・Absolutely do not overlap the character's face, especially the eyes. [Gold Border of Move Name (Fine Adjustment, Important)] ・Adjust the gold border to be “slightly thin.” ・Tighten the border to increase text density. ・Keep the gold glow subdued, prioritizing contrast with black solid color. ・Prioritize logo feel and weight, reducing flashiness by one level. [Rule for Generating Special Move Name] ・Generate a completely original Japanese move name each time, based on the world view, attribute, and atmosphere of the input illustration. ・Chuunibyou-style and profound. ・Include elements such as mythology, judgment, azure ice, crimson lotus, demise, machine, and divinity. ・Prohibit existing work names, proper nouns, examples, or samples. ・Do not display “Example,” “Sample,” or “placeholder” at all. ──────────────────── [Move Power (Variable, Optimized)] ・The power of the special move displays a different numerical value each time. ・Damage numerical values are randomly generated within the following range: 12,000,000 ~ 98,000,000 ・Fixed maximum value is prohibited. ・Prohibit repeating digits, maxed-out values, or exact matches. ・Prioritize natural, strong-looking, non-uniform numerical values. [Damage Numerical Font (Weight Enhancement)] ・The font is thick, angular, and has a low center of gravity. ・Slightly wider horizontally, not overly compressed vertically. ・Metallic/rock-like massiveness. ・Subdued glow, using shadow and three-dimensionality to convey weight. ・Gives the impression that the “numbers themselves are heavy.” [Power Display Composition] ・CRITICAL!! must be displayed. ・Damage numerical value has the maximum presence in the center of the screen. ・Visual flow: CRITICAL → Numerical Value → Move Name. ──────────────────── [OVERKILL Display Rule (Most Important)] ・Do not display OVERKILL text at all. ・Do not use it anywhere in the text, UI, or effects. ──────────────────── [Character Information UI] ・Rarity (UR / LR) ・Lv.MAX ・Small and consolidated at the top of the screen. ・Does not assert itself more than the character. [HP/Gauge] ・HP bar is thinly placed at the bottom. ・Convey that HP is 0 or less only through the gauge representation. ・Prohibit emphasis via text. [Other UI] ・AUTO / SPEED / MENU are placed minimally at the edge of the screen. ・Semi-transparent design, not information-overloaded. ──────────────────── [Direction Policy] ・Only the center (Move Name + Damage) moves intensely. ・The character's face, eyes, and expression remain calm. ・“Art style is static, text and numbers are heavy, effects are minimal but strong.” [Color Design] ・Black × Gold × Attribute Color ・Calm tones around the face. ・Maximum contrast in the center. ──────────────────── [Strict Compliance Items] ・Absolutely do not change the character's art style. ・Do not overlap text or UI on the eyes. ・Move name is centered and maximum size. ・Do not display OVERKILL. ・Do not fix the damage numerical value. ・Do not display explanatory text, examples, or supplementary text.

Post-Apocalyptic Survivor Cinematic Realism

Post-Apocalyptic Survivor Cinematic Realism

{ "model": "Nano Banana Pro", "subject": "Masked survivor wearing a gas mask and tactical clothing", "scene": "Burning battlefield surrounded by flames and smoke", "pose": "Crouched low, gripping a metal crowbar", "environment": { "weather": "Ash-filled air, drifting embers", "lighting": "Harsh firelight with deep shadows", "ground": "Scorched earth and debris" }, "mood": "Intense, dangerous, post-apocalyptic", "style": "Cinematic realism", "camera": "Low-angle close shot, dramatic depth of field", "details": "Fire sparks, soot-covered fabric, reflections in gas mask lenses", "quality": "Ultra-detailed, high contrast, gritty texture" }

Photorealistic Fantasy Scene: Fairy and Muscular Bear in Cavern

Photorealistic Fantasy Scene: Fairy and Muscular Bear in Cavern

{ "scene_type": "photorealistic fantasy", "setting": { "location": "vast ancient cavern", "floor": "rugged stone floor", "lighting": { "primary": "dim", "ambient": "soft pink light", "source": "distant stone archway", "additional": "natural shadows, lifelike lighting, soft light refraction" }, "atmosphere": [ "scattered flowers", "broken stone", "drifting dust particles", "cinematic depth of field" ] }, "main_character": { "type": "fairy woman", "skin_tone": "fair-skinned", "hair": { "color": "white", "style": "long, flowing" }, "facial_features": { "freckles": "subtle", "ears": "pointed" }, "wings": { "type": "large butterfly wings", "properties": [ "translucent", "iridescent", "shimmering blue-green hues", "visible veins", "soft light refraction" ] }, "clothing": { "style": "emerald medieval-inspired", "pieces": [ { "type": "cropped top", "material": "richly textured fabric" }, { "type": "high-waisted bottoms", "material": "richly textured fabric" } ], "details": [ "realistic gold filigree", "engraved ornaments", "worn metallic highlights" ] }, "pose": "seated on the stone floor", "expression": "calm" }, "companion": { "type": "massive muscular bear", "fur": { "description": "dense, coarse", "detail_level": "ultra-sharp" }, "eyes": "striking icy blue", "armor": { "type": "{argument name=\"bear armor type\" default=\"faint green rune-like markings\"}", "location": ["head", "shoulders"], "effect": "glowing softly" }, "pose": "leaning calmly beside the fairy", "relationship": "conveying trust and companionship" }, "interaction": { "description": "Her arm rests gently over the bear’s head" }, "technical": [ "ultra-realistic textures", "photorealistic rendering", "cinematic depth of field", "natural shadows", "lifelike lighting" ] }

Chainsaw Man Makima Cosplay Psychological Thriller Prompt

Chainsaw Man Makima Cosplay Psychological Thriller Prompt

{ "C_HDR": { "title": "**Cosplay_Makima_Control_Devil**", "note": "CCHS 1.3 Protocol Active. UCP-4 Style enforced.", "author_signature": "Chidar", "p_weight": "UCP_MAXIMAL_BIAS" }, "runtime_output": { "subject_vector": { "_node_weight": 0.50, "gender_tag": "The Control Devil (Female)", "body_type": "Curvy but Slender, Professional", "expression": "Blank, unsettling stare with a polite, fake smile. Hypnotic ringed eyes.", "attire_semantics": "Standard Public Safety Uniform: Crisp White Dress Shirt (fitted tight), Black Tie, High-waisted Black Pencil Skirt.", "pose_logic": "Leaning against an office desk, looking directly into the soul of the viewer. Fingers doing the 'Bang' gesture.", "cosplay_fidelity": "Hyper-realistic {argument name=\"hair color\" default=\"red\"} hair braid. The 'chains' connected to her are made of red visceral glowing energy.", "emotion_vector": { "primary": "Psychological Horror/Seduction", "intensity": 1.0 } }, "spatial_logic": { "_node_weight": 0.30, "keylight_to_subject": "Office Fluorescent Light (Flickering) + Red Ambient Glow from the chains.", "subject_to_env": "A clean but ominous office space.", "tech_stack_10_layers": [ "1. Cotton Shirt Translucency (Slight)", "2. Emissive Material (Red Chains)", "3. Eye Iris Texture (Ring pattern)", "4. Hair Strand Simulation (Red braid)", "5. Depth of Field (Focus on eyes)", "6. Chromatic Aberration (Psychological effect)", "7. Skin Pore Detail (No makeup look)", "8. Shadow Softness (Diffused light)", "9. Motion Blur (Chains moving)", "10. 8K Photorealism" ], "composition": "Eye-Level Close Up (Intimate)." }, "context_pack": { "_node_weight": 0.15, "semantic_field": "Public Safety Office", "background_elements": "Kyoto train background or sterile office walls, blood splatter pattern on wall (subtle).", "mood": "Uncanny, Professional, Manipulative." }, "render_summary": { "_node_weight": 0.05, "visual_grade": "8K Psychological Thriller", "texture_priority": "Crisp Shirt vs Glowing Chains", "aspect_ratio": "9:16" } } }

Byzantine Mosaic Style Portrait Prompt

Byzantine Mosaic Style Portrait Prompt

A triumphant Byzantine mosaic of the subject, rendered entirely in shimmering {argument name="mosaic color" default="gold"} and glass tesserae, depicted against a deep {argument name="background color" default="cerulean"} background, holding the barbell plate as a stylized heroic shield.

Anime Coloring Study: Flat Anime Style with Directional Light

Anime Coloring Study: Flat Anime Style with Directional Light

* Color * Flat anime coloring * 1 shadow level * Highlight painting on clearly lit areas -- * Color * Flat anime coloring * 1 shadow level * Significantly highlight the area clearly lit by the light {argument name="Light Direction" default="from the left"}

Digital Painting of Joker in Cowboy Hat

Digital Painting of Joker in Cowboy Hat

{ "prompt": "A highly detailed digital painting of the Joker in a menacing close-up portrait. He has pale white skin with classic clown makeup: black diamond shapes around his intense yellow-green eyes, a red nose, and an exaggerated wide red smile revealing teeth. His hair is wild, curly, and green-tinted. He wears a large {argument name="hat color" default="purple"} cowboy hat with a wide brim and a green hat band. His outfit consists of a purple suit jacket with a Joker playing card pinned to the lapel, a colorful patterned shirt, and a loose green cravat tie. The background is an abstract, textured blend of warm and cool colors including purples, yellows, oranges, and teals with visible brush strokes and subtle star shapes. Dramatic lighting emphasizes his sinister grin and facial details. Oil painting style with rich textures, vibrant colors, high contrast, and a dark, chaotic atmosphere." }

Obsidian Kintsugi Automaton Style Transfer Prompt

Obsidian Kintsugi Automaton Style Transfer Prompt

<instruction> Input A is the subject photo. Preserve exact pose and scene geometry. Goal: Transform Input A into a '{argument name="style name" default="Obsidian Kintsugi Automaton"}' state. Rules: - Spatial Fidelity: Preserve every character's exact silhouette using 'Obsidian Kintsugi Automaton' Reconstruction engine - Materiality: All surfaces are reconstructed as Polished Obsidian and Aged Ivory with Clockwork Automaton and Kintsugi Ceramic architecture. - Technical Spec: Advanced Houdini/Blender simulation logic. Internal gears turn within the obsidian, and golden light pulses through the Kintsugi cracks. - Lighting: Dramatic, high-contrast lighting highlighting the reflective obsidian and glowing gold. - Rendering: Photorealistic, 4K, macro-detail focus. Output: ONE image, high-fidelity transformation. </instruction>

Some prompts are collected from creators on X. Copyright belongs to the original authors.